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OpenSubdiv SDK software for developer and beginners

Latest version OpenSubdiv SDK release on February 22, 2018

Update on March 17, 2025

OpenSubdiv SDK coding apps information

Name OpenSubdiv SDK
Category Name Development kits
Release Date February 22, 2018
LTS Version 3.5.0
License 0
Official Website https://graphics.pixar.com/opensubdiv/docs/intro.html
Supported OS Windows, Mac Os, LINUX

OpenSubdiv SDK overview

OpenSubdiv is a high-performance library developed by Pixar that implements subdivision surface algorithms, enabling smooth and scalable rendering of complex 3D models. It leverages parallel computing architectures to optimize performance across various platforms. The SDK is widely used in the animation and visual effects industries to achieve precise and efficient surface subdivision.

OpenSubdiv SDK requirement

Software Requirements:- C++11 compatible compiler CMake build system OpenGL 3.2 or higher for GPU acceleration Hardware Requirements:- RAM: Minimum 4 GB Storage: At least 500 MB free disk space Graphics: GPU supporting OpenGL 3.2 or higher

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